Top-selling casual games can cost as little as $25,000, says Jagex

By Patrick Garratt

According to this CasualGaming.biz piece, big web games cost far less than you may think to produce.

“If somebody came up with a good game for FunOrb and one that would be good for our infrastructure, we’d certainly talk about it,” said Jagex CEO Geoff Iddison.

“We launched FunOrb with a low budget, adding games every two weeks. The cost per game is less that $25,000. That’s bearing in mind that we’ve got [development] infrastructure already in place and that it depends on [whether it’s a] single or multiplayer game.”

Jagex is best know for MMO Runescape.

More through the link.

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