DOFUS introduces perma-death

By Patrick Garratt

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Oh, daddy. Anakama’s announced this afternoon the introduction of “Heroic” servers in MMO DOFUS, which include the prospect of permanent death.

Yep, that’s right. Die and you’re dead, and your opponent can nick all your gear.

The new servers open today. Only for the brave, obviously. Full thing after the link.

The Heroic Server… An extreme DOFUS experience!

Roubaix, France – 23 September 2008 – Both beginner and experienced players will find in this brand new game mode a challenge that matches their expectations.

Ankama’s teams have been working on the development of the Heroic Server these past months to perfect the game’s mechanisms and to offer players a stable in-game system of disconnection/reconnection for a better gaming experience.

In order to make the experience even more exciting, the Heroic Server also brings in new game rules! The main change is the introduction of permanent death for all characters. A new rule which is launched for the first time in online role-playing game history! This server is unique and will enable players from all over the world to play in the world of DOFUS.

Whether players are taking on a monster or other players, they just cannot lose. In case of death, the opponent can take the victim’s items. Besides, each character will have the privilege of resting in peace in the Cemetery of Heroes – which is a worldwide ranking, updated every 24hrs and can be consulted on a dedicated web space!

The game rules have been adapted to this exclusive server. On the Heroic Server, skills level up a lot quicker which means more experience at the end of a fight or when a quest is completed. Profession experience is also gained a lot more quickly. In general, leveling up is much faster.

However, players will have to be extremely careful in their tactics since their character’s life is at stake at each blow! They will have to reinforce their guild strategy and communication if they want to survive!

The Heroic Server will open on 23 September 2008 and Ankama would like to take this opportunity to welcome its first courageous subscribers!

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