By Patrick Garratt
Oh dear. The first Silent Hill: Homecoming review’s in, and the results aren’t pretty.
OXM’s given the Konami horror a less than stellar 65 percent. Snip:
From its leaden, cheap-shots-aplenty combat to its wild-goose chase through gray, same-y hallways filled with useless, placebo doorways to a story that takes much too long to get off the ground, its entire first half feels like a death march through a clunky hot mess.
“Whoops.” Expect more soon.
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