Hocking: Amount of studios able to deliver CoD4-level linear shooters will “diminish rapidly”

By Patrick Garratt

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Speaking to RPS, Far Cry dev lead Clint Hocking has predicted that the amount of studios in the trade able to deliver knock-out linear shooters – compared to the open-world design of his game – is set to diminish.

“For me, personally, I find it much, much harder to become engrossed in your ‘typical’ linear FPS after having worked on and played Far Cry 2 for so long now,” he said. “However, at the same time, the level of polish and execution in games like CoD4 is insanely high.

“My feeling is, tightly controlled and scripted ‘cinematic experiences’ like CoD4 will always remain competitive, but that the number of studios who can deliver this level of polish will diminish rapidly. I think the environment will become even more competitive than it is now.”

There’s a lot more through there. Very good interview.

Far Cry 2 releases at the end of October for PC, PS3 and Xbox 360.

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