Valve writer Chet Faliszek has admitted to Eurogamer that Left 4 Dead 2 is “a really big departure” for the developer while creating the sequel.
“Left 4 Dead 2 is a really big departure for us. For example, with Half-Life 2 Episode 1, do you remember when you get into the Citadel for the first time, there’s one of the big things that fly over you, and he’s holding some striders?
Getting people to look up to that was impossible. We put a guy up in a balcony shooting at you, and then you turn and look. Problem with Left 4 Dead is, it’s all dynamic, it’s meant to be different every time, we never want to have that guy up there always shooting at you,” said Faliszek.
Game is out on November 17 for Xbox 360 and PC.
More from the interview through the link.
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