Game Informer has posted its exclusive preview of Max Payne 3 over on its site.
It has many, many pages to it, but within the contents you will find out why the former NYPD detective is in Sao Paulo, and how it still has noir feel to it.
Art director Rob Nelson was also on hand to discuss the pressures of working on such a popular series
“It’s a tricky thing, because you’re taking this beloved franchise that we didn’t do originally,” said Nelson. “You have to maintain the elements of it that are special and that people remember, but you also have to evolve. We’re not Remedy, but we have a lot of respect for what they did. We’re definitely looking back and trying to maintain every element that clicked with people eight or nine years ago and make it have the same impact now.
“We’re used to having franchises that people expect a lot from and have a lot of pressure attached to them. We’ve learned to go with our gut and trust our instincts.”
More through the link.
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