By Patrick Garratt
In case you had any designs on THQ’s Metro 2033 being an open world FPS, a la S.T.A.L.K.E.R., you need to check that shit right now. It isn’t.
“It’s a story-driven, atmospheric, first-person shooter. It’s not an open world game,” EP Dean Sharpe told Inside Xbox.
“The goal was to make a very believable, atmospheric, story-driven game, and I think that we did that.”
You play as a guy who’s lived underground for most of his life, and gets sent on a world-saving mission. The whole thing’s set after the bomb.
There’s tons of footage through there. Looks wicked. It’s out for PC in the first quarter of next year.
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