David Cage has said that Quantic Dream has not only been interested in implementing motion controls in its games for “a very long time”, and because of this, the firm “definitely” wants to do something with it in the future.
Speaking with Eurogamer, Cage revealed, once again, that motion controls were wanted in Heavy Rain early on, but more specifically it wanted EyeToy mechanics to mesh with part the developer designed itself.
“We are interested in both 3D and motion control,” he said. “The very first game design of Heavy Rain was based on a motion controller, actually, that we designed ourselves. We wanted to use the Dual Shock and clip a plastic part on it with three little lights that would be detected by the EyeToy.
“That was four years back, so we suggested the design to Sony but it was not feasible at the time, so we agreed to go back to Dual Shock.
“But we’ve had an interest in motion control for a very long time, and all of Heavy Rain’s interface is really designed around motion. So we have a lot of interest in this motion controller, we start to play with it, and yeah, we definitely want to do something with it.
“Now, is it going to be a PlayStation 3 exclusive? Well, that really depends on the publisher of Quantic Dream’s next game.
“If it’s Sony again, yeah no doubt it’s going to be exclusive”.
During the same interview, Cage mentioned that his mission in future games would be to continue “triggering emotions” – and who knows, motion controls may just help in that department.
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