EA has said that crashing in Need for Speed: Hot Pursuit has been inspired by shooters such as Call of Duty.
Marketing head Keith Munro told Edge that the company had taken inspiration from various shooters such as Bad Company and the Activision super-franchise.
“They really inspired the in-cockpit action you saw in Shift, to make people feel what the real driving experience is like,” he said.
“We talked about it being first-person driving instead of first-person shooting – the impact you feel in a race car is not dissimilar to taking a bullet in Battlefield. That inspired the in-cockpit action; it’s violent and aggressive.”
That wasn’t the only thing from the shooters that influenced the game, as Munro explains:
“Another thing we took away from Battlefield and COD is how smart and addictive the online play is. You’ll see a lot of that in Hot Pursuit – a big focus of that game is on social connection.”
Need for Speed is due for release on November 16 in the US, and November 19 in the UK.
You can catch the latest gameplay trailer here.
Thanks, CVG.
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