Ueda: “3D is not essential” to experience ICO and Colossus remakes

By Stephany Nunneley

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Team ICO boss Fumito Ueda has said revisiting ICO and Shadow of the Colossus is something he always wanted to do on PS3, and adding 3D to the HD experience just adds to the experience.

Speaking with the EU PS Blog, Ueda said the HD element of the collection will bring “a lot of life to the games”, but at the same time 3D “is not essential”.

“This is something I’ve always wanted to revisit on PS3 and I’m very happy to be able to accomplish this with even higher production values,” said Ueda. “I’m delighted with how it has turned out.

“Unfortunately, unlike the movie industry, videogames sometimes get forgotten when people move onto the next generation, so this is a great opportunity to make these games accessible to both fans of the series and to a new audience.

“I’d like to clarify that 3D is not essential to enjoy these experience – the HD element in itself brings a lot of life to the games. However, 3D will bring even more.

“Both ICO and Shadow of the Colossus were designed with a huge depth of field in mind, demonstrated through the vast landscapes. Although 3D technology wasn’t at the point that it is now, it was certainly something we considered. Now that the technology allows it, it gives the product even more ‘juice’ so to speak. I’ve already experienced this throughout the trial build and was overwhelmed with the results.

“That’s how much the 3D element brings to the title.”

A trailer of the collection was shown at TGS, where it finally confirmed at the Sony press event. It is slated for spring 2011.

Watch the trailer again here.

There’s also a massive load of SotC screens posted on Better Than Art.

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