Shigeru Miyamoto has told Pocket-lint that the majority of The Legend of Zelda: Skyward Sword is “complete”.
“What we are focused on is creating gameplay mechanics so the gameplay experience feels very dense. In fact, the overall experience is going to feel more dense. We hope that people will want to go back and replay the game once they finish it,” he told the site.
“Of course, I am happy that motion is fashionable now. But when we make games, we are not trying to produce trendy products. It needs to be an experience that’s meaningful, and the motion control needs to add something; our new Zelda game takes motion control and adds something to the game to make you feel like you’re part of the adventure.”
Zelda: Skyward Sword was announced at E3 last June, but was pushed into 2011 despite Nintendo president Satoru Iwata initially assuring it would come in 2010.
Producer Eoji Aonuma subsequently said that Nintendo was aiming for an early 2011 release.
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