Goichi Suda has said the gaming concepts at Grasshopper Manufacture pretty much stem from his ideas, but when it comes to the actual execution, it varies per game.
While explaining his role at the studio to 1UP during TGS, Suda described which hat he dons for each game. For example, with Lollipop Chainsaw, he is the executive director and the idea of the game was his.
With Diabolical Pitch and Black Knight Sword, after he came up with the idea for each, he turned the games over to different teams, but offers feedback as much as he possibly can.
Sine Mora is a bit different in that Digital Reality came up with the idea, and once again, Suda offers feedback.
“Black Knight Story’s original concept is reflected pretty heavily [in the final game],” he said. “I had this vision where the main character is a guy who hangs himself trying to die, but he can’t die and he actually gets possessed by this spiritual thing.
“So I actually wanted him to explore the world to find the three rarest foods in the world, but that doesn’t happen in the game. That was resisted strongly by the director…so that didn’t happen, but other than that, it’s pretty close to the original concept.
“Diabolical Pitch, I think it’s kept pretty close to the original idea. You know Randy Johnson, right? I really like him. I originally wanted Randy Johnson to do the motion capture, and I also wanted to put this pitching style that [a legendary Japanese pitcher] had, but that didn’t really happen.
“But other than that, I think we’re pretty close to the original concept.”
Grasshopper currently has around 120 employees and the firm’s Akira Yamaoka is currently working with DeNA studio on new social titles for the firm.
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