By Brenna Hillier
“There’s no dudebros in it. Not that there’s anything wrong with that, right? Creatively for the team, Gears has been amazing for us. But it’s fun to kind of stretch our wings and do something that’s a little different from the usual. It was a project that was pitched internally. I was a staunch supporter of the idea, because the game is just like a no-brainer – I was like yes.”
— Cliff Bleszinski, lead creative on Gears of War, tells Joystiq his feelings on Epic’s very different new project, Fortnite, which was revealed at the VGAs this weekend.
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