Konami posts profit in mobile and social, decline in consumer games sector

By Stephany Nunneley

Konami has reported its financial results for the nine months ending December 31, and it was a rather prosperous period for the firm with a reported profit of ¥17.05 billion ($224 million), which is a 77.3% year-over-year increase. However, most of the firm’s profit came from sectors outside of its consumer games sector, which declined 40% year-over-year.

Revenue from consumer games was $465 million compared to $698 million the prior year. Sports franchises, Metal Gear series and the trading card game YU-GI-OH! “performed strongly.”

The firm’s social and mobile divisions, however posted a profit – a trend noted in the majority of financials released of late – bringing in $348 million, a 93% increase year-over-year compared to $127 million last year.

Konami said the increase was partially attributed to Dragon Collection’s 5 million members, Sengoku Collection’s 2.5 million members and noted the total number of registered users for its social games has surpassed 15 million.

Thanks, Joystiq.

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