During EVE Fanfest, World of Darkness senior producer Chris McDonough showed off footage from the game and discussed some of the mechanics and the world.
Based on the tabletop White Wolf RPG , the game will focus on vampires with mages, werewolves and other additions to the universe being added after launch. The vampire factions in the game can take over various parts of the game world, control mortals and harvest their blood as the game’s main resource.
CCP also has plans in place to allow the community to elect other players as “Prince of the City,” with each real-world location such as New York and London having elected leaders on a single-server system. The Prince of a City will be handed the power to permanently kill players, but other forms of permadeath won’t be as widespread as on the tabletop game, according to GamesRadar.
McDonough said World of Darkness will be based along the lines of EVE, as it will be more of a player-controlled “sandbox” with “essentially no rules” but at the same time it will be accessible and inviting to the non-hardcore. Still, it will be a very bloody game, and violent making it a very mature game.
The firm went on to say that what was shown at Fanfest would be the last the public would hear on the game for a while and the team goes dark in order to work on its development.
Check out the footage taken of the stage presentation below. [image]
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