Fallout: New Vegas DLC had a 10,000 line dialogue limit

By Brenna Hillier

Obsidian’s Chris Avellone gave a talk at GDC Online 2012 in which he discussed the challenge of working with limited voice acting for Fallout: New vegas’s DLC packs. Due to the expense of studio time, the developer was forced to employ a number of cunning strategies to come in on budget. Head on over to Polygon for a report on Avellone’s presentation.

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