Obsidian Entertainment’s Project Eternity Kickstarter campaign, which requested $1.1 million, has ended just short of a $4 million stretch goal.
The project closed moments ago with 73,968 backers contributing $3,986,139 to the RPG’s development.
Obsidian had promised to add one final stretch goal if it reached $4 million – “enhancing the whole game”.
“We will use live instrumentation for the soundtrack, add developer in-game commentary, and use every dollar between $3.5 million and $4 million to enhance the game,” the developer wrote in an update to the campaign page.
“Also at $4 million Chris Avellone will be forced to play Arcanum.”
It’s not yet clear whether pledged made outside Kickstarter will be included in the tally; Obsidian has received at least $140,000 through PayPal, which would pop it over the edge.
The team livestreamed its celebration of the final hours of the campaign on Twitch or Ustream, and seemed more than pleased with the project’s reception.
Project Eternity is an old-school RPG in the style of classic Black Isle games such as Icewind Dale, Baldur’s Gate and Planescape: Torment. Many of Obsidian’s team members are veterans of the defunct studio and its contemporaries, notably famed designer Chris Avellone. It is the most successful project ever funded through Kickstarter.
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