Execution Labs announces first five indie teams to receive assistance

By Naren Hooson

Montreal based indie-game incubator and go-to-market accelerator, Execution Labs, has announced the first five development teams it will be assisting merely eight weeks after opening its doors to applications.

Execution Labs describes all the teams focus as being phone and tablet game oriented for mid-core and hardcore audiences. The five projects are as follows:

-Crankshaft Mobile, from Montreal, is developing a Rogue-like top-down brawler.
-Pixel Crucible, from Montreal, is building a hybrid adventure/management fantasy game.
-Lightning Rod Games, from Toronto, is planning a mid-core “evil genius” game that is a mix of Flight Control and Plants vs. Zombies.
-Miscellaneum, from Montreal, is working on The Firemasters, a blazing 3D side scrolling action game in which you play each member of a four-person firefighting team on Mars.
-Imaginary Games, relocating from Vancouver, is creating a Tim Burtonesque social card game about a mysterious graveyard carnival.

The fast turnaround from receiving applications to filling the five places was due to the high quality of applicants, says Alex Normand, Execution Labs co-founder. “We were blown away by the number of talented, highly experienced teams who applied to the program, and we couldn’t be happier with the teams we’ve selected. We evaluated the applications based on the team first and the game concept second, since success is mostly about the team’s ability to execute.”

Courtesy of IndieGames, the program awards the teams from various Canadian locations will receive “shared office space, development tools and access to a roster of world-class mentor who provide coaching in areas critical to game development and commercialization.”

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