Kazunori Yamauchi has announced Gran Turismo 6 is in development and will be releases this holiday season on PS3. A demo will be released in July to coincide with the launch of the new GT Academy season.
Announced during the game’s 15th anniversary event, Yamauchi said the game’s engine has been “renewed, we’ll be cleaning it up, making it smoother for the future.” He noted the rendering engine specifically has been revamped.
The Physics Engine is revamped, it contains a new suspension system, tire and aerodynamics modelling has been reworked as well. A variety of “Edge Effects”, the chemical reactions between the real world and the virtual world, are also planned for GT6.
Also, collaborations between various automotive manufacturers and brands crossing different industries will be revealed gradually across the next six months.
Silverstone Circuit will be just one of seven new locations in Gran Turismo 6, taking the total to 33, with 71 different layouts available, 19 of them brand new. There will also be regular additions of new tracks set to be made available online. The game will also contian 200 more cars than GT5, with 1200 available at release and more available after launch.
It will have new tracks released every month as DLC.
Cars featured during the GT6 Silverstone demo include the following – asterisk denotes a care new to the series:
- Acura NSX ’91
- Alfa Romeo TZ3 Stradale ’11*
- Alpine A110 1600S ’68
- Audi Sport quattro S1 Rally Car ’86*
- Ferrari 458 Italia ’09*
- Ferrari Dino 246 GT ’71
- Ford GT ’06
- KTM X-BOW R ’12*
- Lamborghini Countach LP400 ’74
- Light Car Company Rocket ’07*
- McLaren MP4-12C ’10
- Mercedes-Benz SLS AMG GT3 ’11*
- Nissan 370Z (Z34) (GT Academy Version) ’08
- Nissan 370Z Tuned Car (GT Academy , Version) ’08
- Nissan GT-R Black edition (GT Academy Version) ’12
- Nissan GT-R Nismo GT3 N24 Schulze Motorsport*
- Nissan Leaf G (GT Academy Version)
- Tesla Motors Model S Signature Performance ’12*
- Toyota 86 GT ’12
Players will be able to create their own racing series and championships to compete online and they will have more control over online events. This will all be accomplished using new course maker features, and scenery can be expanded several tens of square miles.
“It is amazing to think that it is 15 years since we first released Gran Turismo,” explained Kazunori Yamauchi, during the announcement at Silverstone Circuit. “Things have changed a lot since then and now Gran Turismo 6 is a further evolution of my dream.
“We’re pleased to deliver GT6 to PlayStation 3 as we have a very loyal community on that platform. However, we have refactored the game to make it very flexible and expandable, with a view to making many future developments. I am very pleased with everything about the new game and the new additions, but the launch will be only the beginning for GT6.
“The game will continue to develop throughout its life. I already have many ideas for things I want to achieve in the next 15 years of Gran Turismo.”
A new user interface, will allow players to focus on quick responses and short load times, and balances directional key operation and touch operation.
This is due to an app connecting the experience between users PlayStation, phone, tablet and PC.
Here’s a full summary of features:
New Game Engine
Refactoring
Compact, nimble operation
Flexible expandability
A new rendering engine that pushes the limits of the PS3
New Physics Engine
New suspension and kinematics model
New tyre model
New aerodynamics model
Technical partnership with Yokohama Rubber and KW Automotive
1,200 Cars, abundant custom parts, and on-going DLC
From historic cars to the latest racing cars, the game contains a total of 1200 cars.
Multiple aerodynamic parts and custom wheels will be available for almost all cars.
Players can create their own personalised custom car in the game.
Cars will be continually added online
33 locations, 71 layouts
33 Locations and 71 layouts will be provided from day 1 (7 more locations and 19 more layouts than GT5)
More new tracks will continue to be provided online
New Course Maker
Massive scenery spanning several tens of square kilometers
A new course generation algorithm
Community/Club/Race Organizer
Players can form their own communities
Various community levels from local and domestic to global
Players themselves can create and manage their own online events
New User Interface
Balancing directional key operation and touch operation
Quick response
Shortening of loading times
Multi Device Compatibility
PlayStation
Smart Phone
Tablet
PC
More announcements will be made regarding the racer at E3 and gamescom, and at the same time the PS3 version of GT6 launches, the aforementioned mobile version and web application version will release as well.
The announcement trailer and screens are below.
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