Dragon Age: Inquisition dialogue system, exploration details come out of PAX Australia panel

By Stephany Nunneley

Dragon Age: Inquisition will contain a revamped dialogue system, according to a BioWare panel at PAX Australia, and the change up is thanks to suggestions made by players of the previous entries in the series.

According to the panel notes taken on the BioWare forums and spotted by NeoGAF, players felt the prior games contained too many “simplistic binary choices,” and while the details are still being sorted, a better conversational flow seems to be the way it’s going.

The flow will tie into your character statistics and companions and may become more dramatic based on previous choices. BioWare is also looking to fix variances between text and character stated options.

Inquisition, as noted previously, will also contain more exploration options, more landscapes, and new enemies such as a formidable-looking demon and Nightmare – a skeleton type enemy.

There’s plenty more information through the links, although you will have to wade through a bit of inconsequential information to get to the good bits. You can thank OXM for forging through the sticks to bring you the more pertinent information.

Dragon Age: Inquisition will release in fall 2014 on PC, PS3, PS4, Xbox 360 and Xbox One.

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