Team Meat, developer of Super Meat Boy and the upcoming Mew-genics has posted an update on their blog detailing the different cat personalities and things that you can do affect them in the game.
In an update on their official blog, the developer said that every cat is born with a personality called “cat types”, ranging from lazy to psychotic, each also affecting the set of animations it has.
“Cat types can stack many ways and effect many things, there are literally 100s of pieces of furniture your cats can identify with when born but the ones that effect them the most are “furniture sets”. these large items tend to be the foundation of your house, where you place things and where the cats are fed/sleep/die and its these sets that bring the most influence over what the cat identifies as.”
The post goes on to detail the types of “furniture sets” in the game, things such as “hats”, which appear on the cats’ head and faces, and “costumes”, which appear on their bodies.
“Hats and costumes both stat pad cats, but they aren’t stored in the cats DNA so they can’t be bred, inbred identity is a lot less common and comes with its own set of challenges.
“Less common items may hold the rare chance that a cat can identify so much with it, it will actually acquire some element of that item as a piece of its body.” the post added.
Mew-genis is coming next year on iOS, Android and PC.
Thanks, Polygon.
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