GDC 2014 adds sessions from Crytek, Insomniac, and Sunstone Games

By Stephany Nunneley

GDC 2014 organizers have announced Crytek will host a session in which senior rendering engineer Nicolas Schulz will explain how the team optimized Ryse for Xbox One.

Also announced was a session from Sunstone Games founder Simon Strange in which he will explain why Kickstarter is not only a tool for funding development, but also a platform for building a community.

Finally, Insomniac Games’ Mike Acton will lead a review roundtable which will debate the “quality of publicly available game code samples” submitted for review.

GDC 2014 takes place March 17-21 at the Moscone Convention Center in San Francisco.

Thanks, Gamasutra.

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