Titanfall will render at sub-720p and output at 30fps on Xbox 360 according to a rumor which surfaced earlier this week.
According to Pete Dodd, the Xbox 360 port is “more akin to how Battlefield 4 was ported to last-gen consoles.”
“Lack of news about the 360 version of Titanfall isn’t all about pushing the XB1,” Dodd said on Twitter. “The 360 version is 30fps and sub-720p.”
Dodd was the one who previously revealed the Xbox 360 version of Titanfall was in development at Bluepoint Games, not Respawn Entertainment, a few weeks before it was announced.
Respawn engineer Richard Baker told Digital Foundry the game was still being optimized for Xbox 360.
“Bluepoint’s developing [the Xbox 360 version] and we’ve mostly been hands-off, letting them make their own technical decisions,” he said. “It seems pretty close [in terms of] feature parity and they’re still working on getting the frame-rate up. I’m not sure about the resolution…”
Titanfall launches on Xbox 360 March 25 and March 28 in North America and Europe, respectively. The game is out now on PC and Xbox One.
Thanks, VideoGamer.
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