Those hoping to participate in festival fun this holiday season in WildStar will have to wait a while, according to Carbine Studios. And it’s not because the team behind the MMO are grinches or anything.
According to a developer post on the forums, Carbine wants to concentrate on making sure the game is in proper working order instead of releasing what is essentially nothing more than timed content.
“Holidays are great, but they’re not as important as making sure the live game is working well,” wrote the game’s content designer and a zone lead, Kristen “Caydiem” DeMeza.
“We took the time we needed to fix things players were already experiencing — all of the departments — and that meant that the schedule changed to account for it. But Halloween and Christmas weren’t interested in our bug fixes and didn’t change their schedules for us.
“When it came to Drop 3, Shade’s Eve was more or less done, but it still needed a lot of proper, rigorous testing. With limited-time events, it’s even more imperative that your content work and work well, because if there’s a show-stopping bug that happens, every hour you spend fixing it is an hour players miss of that content for the year.”
In the post, DeMeza went on to state that QA was working hard on Drop 3 along with “many bug fixes and content that would be around all year.” Therefore, Carbine, said it was more important for QA to focus on fixes than testing holiday events.
You can read the entire post through the link.
Thanks, Eurogamer.
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