Destiny and Hearthstone made Activision $450 million in 2014

By Stephany Nunneley

Destiny has over 16 million registered users and Hearthstone has over 24 million, according to Activision’s latest financials. Combined, both titles have brought in over $450 million in GAAP revenue.

hearthstone

Full Year Highlights

Call of Duty: Advanced Warfare sell-through is $1 billion, which means sold to consumers.

The Call of Duty franchise has now made $11 billion retail sales worldwide since 2003.

Treyarch is developing the next Call of Duty game for 2015.

Destiny has 16 million registered users.

World of Warcraft: Warlords of Draenor sold over 3.3 million in 24 hours.

WoW has over 10 million subscribers.

A new game from one of the firm’s “top teams” will release in Q4 2015.

Other unannounced titles are in the works.

The Skylanders Trap Team franchise has exceed $3 billion in sales.

Activison-Blizzard Q3 FY14 results

Activision-Blizzard Full Year 2013 results

Combined, these franchises attracted over 40 million registered players. Both were profitable “right out of the gate,” said Activision COO Thomas Tippl.

Destiny has 16 million registered users which play three hours per-day on average, a playing figure which has stayed the same since October 2014. In November 2014, the game had 9.5 million registered users.

During the call to investors, Activision said the number of players “grew considerably” between November and December 2014.

Blizzard reiterated that new content for Hearthstone would release during 2015 along with the Android and iOS versions.

A beta for Overwatch is expected this year, Blizzard CEO Mike Morhaime said, reiterating previous information out of BlizzCon 2014.

To-date, nine million players have signed up for the Heroes of the Storm closed beta test since it launched in January.

The Call of Duty franchise has now made Activision $11 billion, up from $10 billion in November 2014. Sales for Advanced Warfare are up “considerably” both in core sales and map packs.

Digital download sales for the first map pack, Havoc, are up “double digit percentages” year-on-year both for the digital map pack and the Season Pass.

Call of Duty: Advanced Warfare sell-through, which is sold to consumers, stands at $1 billion.

Treyarch is handling the next Call of Duty game which will be released later this year. Probably in November like all other titles in the franchise over the last few years.

“With respect to Call of Duty, this is an important year for the franchise as we expect release multiple Map Packs, microtransaction content and an exciting new game in Q4 from one of our top development teams,” said CFO Dennis Durkin during the investors call.

“For modeling purposes, we are planning on sales to be consistent with the Advanced Warfare.”

Durkin was obviously talking about Treyarch’s next Call of Duty game, which is the first from the team as part of Activison’s new three-year development cycle for the franchise. This means that 2016’s Call of Duty game will be developed by Infinity Ward.

He also said the company was working on “several unannounced initiatives” and that more information would be announced “in the months ahead.”

Warlords of Draenor, the fifth expansion to World of Warcraft, sold 3.3 million copies in its first 24 hours and the game as a whole has over 10 million users – figures which were announced in November 2014.

Blizzard expects WoW subs to decline, mainly in the Asian market.

“This year, we expect to expand our franchise portfolio to ten blockbusters, up from five franchises at the beginning of 2014,” said CEO Bobby Kotick in a prepared statement.

“Our amazingly talented teams will continue to produce the world’s best content for gamers. We have a growing portfolio of the very best franchises and great confidence in our future.”

For calendar year 2014, Activision-Blizzard reported net revenues of $4.41 billion, compared with $4.58 billion for 2013.

Net revenues from digital channels were $1.90 billion, representing 43% of the company’s total revenues.

During Q4, ending December 31, 2014, net revenues were $1.58 billion, compared to $1.52 billion year-over-year.

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