The official 1.6 patch notes for The Division includes more details on Last Stand.
The global PTS patch notes for The Division update 1.6 and the Last Stand expansion have dropped and they are just as extensive as the first peek we got at them last week.
They were posted over on the official forum and include more details about the Last Stand as well as general fixes and tweaks we’ll see rolled out with patch 1.6.
While the final expansion won’t be a timed console exclusive, there’s still no word on a release date. Obviously you’ll need to own the Last Stand DLC to access the content, and it won’t be immediately activated when the PTS opens.
You can check out the full list of patch notes on the forum, but here’s the new info on the expansion:
Last Stand game mode
- SHD tech data relays that are loaded with operational information where left behind in the DZ with the JTF was forced to withdrawal. Rogues have targeted these data relays and are attempting to access what’s inside. Engage in 8 versus 8 PvP combat and secure the data before the Rogues can.
- Fight to control three key tactical locations on one of 4 Dark Zone maps.
- In order to capture a tactical location, the team will need to control three objectives inside the location. Once the tactical location is secured, the team will begin scoring points.
- First team to reach the max score, wins.
- To help propel their team to victory, players can activate powerful fortifications and SHD tech tactical boosts.
New Incursion – Lost Signal
- Lost Signal takes place in a civilian TV Broadcast center taken over by the infamous Rikers gang.
- Players will venture into three different wings and face unique combat scenarios. Each encounter is meant to push players to play tactically and make the best use of their builds.
- All wings bring their own challenges and rewards; completing all of them will unlock the final boss fight and the strongest opposition yet.
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