Protesters are making a fuss in Mass Effect Andromeda. Good on them for exercising their democratic rights. Let’s see what we can do to help.
Find more tips, tricks and explanations in our Mass Effect Andromeda guide and walkthrough.
Some time after you set up your first outpost in Mass Effect Andromeda, you’ll have to face the consequences of your decision to go for scientific or military – although this quest occurs regardless of your choice, so whatever.
To start the quest, head to the Nexus and you’ll either hear about or run right into a group of protestors. Look for them near hydroponics in the Docking Bay area; they’re hard to miss.
Thanks, Alienware!
Brenna is playing Mass Effect Andromeda on an Alienware 17 with a GX 1070, kindly loaned, at her request, by Alienware Australia’s PR representative.
It’s a pretty short quest but here’s what you have to do. Speak with the protestors to learn why they’re upset, and agree to investigate the matter for them. With that done, take the tram to Operations and speak to Kandros, choosing the “stasis protestors” dialogue option. This triggers a dialogue scene with you and all the Nexus directors where you can discuss your options and decide whether to give in to the protestors or find another way to settle their dispute.
The fate of the protestors
There are two ways to end the quest. Here’s how each plays out:
- Tell the directors there’s a “whole planet” and that “the protestors are right”, then authorise the revival of their families from Addison’s office. Speak with Rhys to end the mission.
- Agree with the directors that you can’t just revive people willy-nilly, then return to hydroponics and confront the protestors. Ask Rhys what his mother would think of his behaviour to disperse the crowd calmly and end the quest.
There are no further story or gameplay consequences to either choice, and nobody every mentions it ever again, so do what you think is right here. Mass Effect Andromeda is all about trusting your gut and forging your own unique story, over the course of, ooh, at least six decision points.
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