Posts

Here’s how Fallout 4’s character system works, as explained by Todd Howard

Fallout 4 will benefit from bug squishing techniques learned fixing Skyrim

Skyrim to see meaty DLC packs that “make the game better”

Quick Quotes – Bethesda may retain Skyrim’s bucket theft technique

Bethesda won’t “rule out” external development for Elder Scrolls

Developers go mad for Miyamoto on Mario’s 25th anniversary

Bethesda podcast is a go, features Howard, Willits and Bergman

Howard: New Bethesda game “pretty far along”, working on another

Bethesda confirms new project in development

Respawn’s Vince Zampella and Jason West at QuakeCon – not very much happened

Bethesda: No plans for iPhone, Wii games

Fallout’s Howard: Console RPGs must be “easier to learn and easier to play”